When game server delay this is lesser than 60ms, or lower than that, average FPS this increases even at GTX1060. Game starts by a regular football this be at the cost of 12$.īattlefield V this is playable by GTX1060 at 25~65FPS and an average of 47FPS, when internet connection delay with the game server, this is minimal as 70ms. The Battlefield devs posted on Twitter that the Open Beta build is a months old version, which to me sounds like an excuse in case of issues, "but hey it's an old build, the final will be much better, you should preorder now, so you can be sure to get the game, just in case supplies run out."Ĭlick to expand.Wrong approach as evaluation of this new scam. Battlefield itself ran surprisingly stable for a beta, no crashes to report here. While testing, the NVIDIA driver crashed several times, especially when using Alt+Tab. Considering how important the Battlefield series is, I have no doubt that driver engineers at both AMD and NVIDIA are hard at work trying to optimize every bit of their driver for the upcoming title. We used the latest drivers from both companies. I'm sure NVIDIA will release an update soon, definitely in time for launch. Only AMD is offering Game Ready drivers for Battlefield 2042 at this time. I suspect netcode or debug logging (which is the point of the beta). I'm happy to report that the stuttering that plagued DirectX 12 in BF5 has been fixed, though there is sometimes another kind of stuttering in the beta that doesn't seem to be rendering related. As for the rendering API, the game uses DirectX 12 exclusively, as expected. Fidelity has definitely improved over Battlefield V. In terms of graphics, the latest version of DICE's Frostbite engine looks amazing. The dynamic multi-player nature of the game makes benchmark runs difficult, some small variances are expected, but I think I managed to get solid results. Given DICE's track-record, I'm quite confident that they know how to use Denuvo properly, though. I really wonder why EA bothered with Denuvo here, which has a reputation for causing performance issues when not implemented correctly. On top of that, the game uses Denuvo, which limits hardware changes to five activations per day. It is an always-online title-there won't be an offline mode, EA has confirmed this multiple times. Benchmarking Battlefield 2042 Open Beta was not easy.
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